♔♕♖♗♘♙ ChessatmyboarD ♟♞♝♜♛♚


My Chess Blog

Chess programming introduction

Posted on November 15th, 2012 by Richard

Chess programming is a hobby I enjoy.

I have done several code snippets in several programming languages for help with computer chess play.
I do have an ambition one day to have programmed my own chess engine.

So far I have done a java chess engine but that was with the help of ThinkQuest and used sections of premade code. My very first introduction to chess programming was writing Perl scripts to clean and parse pgn files using regexes. I learnt a little bit of Perl programming and of course it is a great language for text & data wrangling & so quite suitable for chess.
I even made a perl script that takes a pgn file and outputs music! Quite amazing what is possible to do in programming.

This week I made the start of a console chess game in C. Getting a good board representation (and with a GUI if you want good graphics) is a basic first stage in chess programming. GUI=Graphical User Interface and is a nice frame to hold the chess game and display nice images like a real chessboard in as opposed to a basic text output at the console (command shell).See screenshot below:

2 player console chess in C

2 player console chess in C

The next obstacle is to get the moves input and output & I struggled with this. It is a good, but for me, a hard learning curve and this was only for a basic console output without AI (AI=Artificial Intelligence)! Topics covered include array handling and string manipulation. Screenshot of part of the code in code editor below:

Code for chessgame in C

Code for chessgame in C

I started then to look at wrapping this all in a Windows GUI with a Win32 project in Visual C++ (MS Visual Studio) but this needs a lot more work. So there is still a lot more to be done with the chess logic and GUI programming. Great fun…..

I have also looked at chess in a web browser with JavaScript and HTML5. Hopefully I will do some posts on this later. The joys of chess are not just limited to playing but for me extend to programming too!

Be Sociable, Share!

Tags: ,
Posted in Chess Programming1 Comment »

One Response to Chess programming introduction

  1. i think that it is too hard to creat any chess engine which will be too strong

Leave a Reply

Your email address will not be published. Required fields are marked *

CommentLuv badge

« Older Entries
Get Adobe Flash player

Powered by WP Robot